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THINKER

Spending his time thinking of things so you don't have to.

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Rules of War

Basic principles of warfare...something to think about before you go...

 

If your sergeant can see you, so can the enemy.

The most dangerous thing in the combat zone is an officer with a map.

Incoming fire has the right of way.

Never share a foxhole with anyone braver than you are.

The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.

The further you are in advance of your own positions, the more likely your artillery will shoot short.

If your advance is going well, you are walking into an ambush.

The quartermaster has only two sizes, too large and too small.

The only thing more accurate than incoming enemy fire is incoming friendly fire.

There is nothing more satisfying than having someone take a shot at you, and miss.

Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.

The only suppressive fire that works is when it is used on abandoned positions.

The enemy invariably attacks on two occasions: when they're ready, when you're  not.

If the enemy is within range, so are you.

Mines are equal opportunity weapons.